WINTER FOREST
The winter forest environment was developed for my senior thesis capstone film. Responsible for tree models/lookdev, all rocks lookdev and partial modeling of them, branches, vertex painting, mountains, blockout, and final layout. Partial modeling of the rocks by Cora Jing.
Ground/ ice textures and snow sim by Clara Perkins. Master lighting by Colin Cheng, Victoria Collazo, and Daniel Smith. Forest concepts by Hope Lee, Daniel Smith, Lauren Croursey, and Seungdon Sa.
Beauty Renders
Programs
Unreal Engine 5.5 – Autodesk Maya – Substance Painter -Zbrush – Plant Factory